v1.0.0
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@@ -7,16 +7,21 @@ import (
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"strconv"
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)
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// Request struct for attach GPU for compute
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type AttachGPURequest struct {
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// Identifier compute
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// Required: true
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ComputeID uint64 `url:"computeId"`
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VGPUID uint64 `url:"vgpuId"`
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// Identifier vGPU
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// Required: true
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VGPUID uint64 `url:"vgpuId"`
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}
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func (crq AttachGPURequest) Validate() error {
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func (crq AttachGPURequest) validate() error {
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if crq.ComputeID == 0 {
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return errors.New("validation-error: field ComputeID can not be empty or equal to 0")
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}
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if crq.VGPUID == 0 {
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return errors.New("validation-error: field VGPUID can not be empty or equal to 0")
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}
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@@ -24,8 +29,9 @@ func (crq AttachGPURequest) Validate() error {
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return nil
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}
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// AttachGPU attach GPU for compute, returns vgpu id on success
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func (c Compute) AttachGPU(ctx context.Context, req AttachGPURequest) (uint64, error) {
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err := req.Validate()
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err := req.validate()
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if err != nil {
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return 0, err
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}
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